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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [WebGL Conformance] clipping work incorrectly on y-axis"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111247#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [WebGL Conformance] clipping work incorrectly on y-axis"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111247">bug 111247</a>
from <span class="vcard"><a class="email" href="mailto:yunchao.he@intel.com" title="Yunchao He <yunchao.he@intel.com>"> <span class="fn">Yunchao He</span></a>
</span></b>
<pre>Corresponding ChromeOS bug:
<a href="https://bugs.chromium.org/p/chromium/issues/detail?id=973917">https://bugs.chromium.org/p/chromium/issues/detail?id=973917</a>
And Google found another issue on ChromeOS when enable
GL_MESA_framebuffer_flip_y:
<a href="https://bugs.chromium.org/p/chromium/issues/detail?id=996323">https://bugs.chromium.org/p/chromium/issues/detail?id=996323</a>. This issue
happened in Intel CMAA shader.</pre>
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