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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [WebGL Conformance] clipping work incorrectly on y-axis"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111247#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [WebGL Conformance] clipping work incorrectly on y-axis"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111247">bug 111247</a>
from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
<pre>(In reply to Fritz Koenig from <a href="show_bug.cgi?id=111247#c9">comment #9</a>)
<span class="quote">> I see a few issues in this bug. I dug into the clipping issue as it applies
> to GL_MESA_framebuffer_flip_y in
> (<a href="https://bugs.chromium.org/p/chromium/issues/detail?id=964010#c22">https://bugs.chromium.org/p/chromium/issues/detail?id=964010#c22</a>)
>
> My takeaway was that Mesa was performing differently with system
> framebuffers and user framebuffers. GL_MESA_framebuffer_flip_y allows the
> user framebuffer to follow the path of the system framebuffer and therefore
> come out upside down.
> But, according to the spec they are both correct because of the diamond
> exit rule.
>
> I'm also a little confused how this is affecting FF. Chromium is using the
> extension for GLES. Is FF also using the extension? Or did enabling this
> extension change the functionality of Mesa when the extension did not
> enabled?</span >
Independent of what's going on with FF, this bug is easy to reproduce with
chrome. I noticed that the subtest starts to pass if I disable
GL_MESA_framebuffer_flip_y extension in i965 driver, maybe chrome does
something wrong when the extension is enabled?</pre>
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