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<body><span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [Regression] [Bisected] assert in fragment shader compilation when SIMD32 is enabled"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110507">bug 110507</a>
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<table border="1" cellspacing="0" cellpadding="8">
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<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
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<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>FIXED
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<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>RESOLVED
</td>
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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [Regression] [Bisected] assert in fragment shader compilation when SIMD32 is enabled"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110507#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [Regression] [Bisected] assert in fragment shader compilation when SIMD32 is enabled"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110507">bug 110507</a>
from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
<pre>Fixed by the following commit in master:
commit d15fe8ca8262d502435c4f83985ac414f950bc5f
Author: Jason Ekstrand <<a href="mailto:jason@jlekstrand.net">jason@jlekstrand.net</a>>
Date: Sun Sep 1 22:12:07 2019 -0500
Revert "intel/fs: Move the scalar-region conversion to the generator."
This reverts commit c0504569eac5e5c305e9f0c240e248aca9d8891f. Now that
we're doing interpolation lowering in NIR, we can continue to stride the
FS input registers directly in the brw_fs_nir code like we did before.
This fixes SIMD32 fragment shaders which broke because lower_simd_width
depended on the 0 stride to split PLN instructions correctly.
Reviewed-by: Francisco Jerez <<a href="mailto:currojerez@riseup.net">currojerez@riseup.net</a>>
I didn't CC stable because nothing currently requires SIMD32 FS there.</pre>
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