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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - i915 [drm]: GPU hang in dxvk in wine-4.0-rc1"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109020#c25">Comment # 25</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - i915 [drm]: GPU hang in dxvk in wine-4.0-rc1"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109020">bug 109020</a>
from <span class="vcard"><a class="email" href="mailto:denys.kostin@globallogic.com" title="Denis <denys.kostin@globallogic.com>"> <span class="fn">Denis</span></a>
</span></b>
<pre>hello guys.
I found out that current issue with the game is the same to
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [cfl] GPU hang when running UE4Editor"
href="show_bug.cgi?id=110228">https://bugs.freedesktop.org/show_bug.cgi?id=110228</a>
and the fix was landed into kernel here
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [gen9] Hang recovery fails for atomic+textureBuffer hang"
href="show_bug.cgi?id=110998">https://bugs.freedesktop.org/show_bug.cgi?id=110998</a>
I tested it and confirmed that Darksides 3 apitrace stopped hang the system
after that patch. So I would say that current issue also can be closed.</pre>
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