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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [ICL] (recoverable) GPU hangs in SynMark2 CSDof"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111782">111782</a>
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<th>Summary</th>
<td>[ICL] (recoverable) GPU hangs in SynMark2 CSDof
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>not set
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<th>Priority</th>
<td>not set
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<th>Component</th>
<td>Drivers/Gallium/Iris
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<th>Assignee</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<th>Reporter</th>
<td>eero.t.tamminen@intel.com
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=145470" name="attach_145470" title="ICL error state">attachment 145470</a> <a href="attachment.cgi?id=145470&action=edit" title="ICL error state">[details]</a></span>
ICL error state
Setup:
- ICL-U
- Ubuntu 18.04
- drm-tip git kernel
- Mesa git
- Unity desktop
Test-case:
- 3x fullscreen FullHD CSDof compute SynMark test-case:
synmark2 OglCSDof
Notes:
* Main difference from this test to other tests is that it causes a lot of
register spilling while compiling on of the compute shaders
* <a class="bz_bug_link
bz_status_NEW "
title="NEW - (Only partly recoverable) GPU hangs in (multi-context) SynMark HDRBloom with Iris driver"
href="show_bug.cgi?id=111385">Bug 111385</a> GPU hangs happen also on ICL, but CSDof hang doesn't happen on
GEN9
* There are no GPU hangs with the i965 driver</pre>
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