[Bug 58005] [G45 SNA] objects flickering in warzone2100 when in fullscreen mode

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Dec 8 01:59:48 PST 2012


https://bugs.freedesktop.org/show_bug.cgi?id=58005

--- Comment #7 from Chris Wilson <chris at chris-wilson.co.uk> ---
If it is the bug I'm thinking of:

diff --git a/src/sna/sna_dri.c b/src/sna/sna_dri.c
index 6976143..fb2840f 100644
--- a/src/sna/sna_dri.c
+++ b/src/sna/sna_dri.c
@@ -1160,6 +1160,8 @@ can_exchange(struct sna * sna,
        WindowPtr win = (WindowPtr)draw;
        PixmapPtr pixmap;

+       return false;
+
        if (front->format != back->format) {
                DBG(("%s: no, format mismatch, front = %d, back = %d\n",
                     __FUNCTION__, front->format, back->format));

should hide it.

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