[Bug 63914] [hsw] Cycling between GL/X rendering causes a hard hang

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Apr 26 14:07:46 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=63914

--- Comment #15 from Chris Wilson <chris at chris-wilson.co.uk> ---
Disabling acceleration in the ddx (even the generic BLT code) prevents the hang
- though I strongly believe that to be a timing artifact.

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