[Bug 63914] [hsw] Cycling between GL/X rendering causes a hard hang
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Apr 26 14:07:46 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=63914
--- Comment #15 from Chris Wilson <chris at chris-wilson.co.uk> ---
Disabling acceleration in the ddx (even the generic BLT code) prevents the hang
- though I strongly believe that to be a timing artifact.
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