[Bug 55500] [sna gen4] corrupt rendering (and flickering on redraw)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Jul 6 14:55:23 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=55500
--- Comment #90 from Chris Wilson <chris at chris-wilson.co.uk> ---
I have pushed a revised workaround to the best of my understanding to
commit 368c909b29758f996dbbdbec4d471df23f60bc04
Author: Chris Wilson <chris at chris-wilson.co.uk>
Date: Sat Jul 6 22:27:44 2013 +0100
sna/gen4: Restore the flush-every-vertex w/a
This is an abhorrent workaround for some internal GPU brokenness. A
slight refinement since earlier times is the recognition that 16 is a
magic number limiting the maximum number of inflight rectangles through
the GPU.
References: https://bugs.freedesktop.org/show_bug.cgi?id=55500
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
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