[Bug 69576] [Xv/Render] Bicubic scaling

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 19 06:38:37 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=69576

--- Comment #2 from Chris Wilson <chris at chris-wilson.co.uk> ---
No, we can't issue that many texture lookups from within the fragment shader.
Multi-pass accumulation buffer... Dream on.

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