[Bug 73282] [UXA] Rendering to screen-sized pbuffer affects actual screen

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jan 6 06:43:57 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=73282

Chris Wilson <chris at chris-wilson.co.uk> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #2 from Chris Wilson <chris at chris-wilson.co.uk> ---
commit 28810d5b367942c96acbc696f27105259422a0d1
Author: Chris Wilson <chris at chris-wilson.co.uk>
Date:   Mon Jan 6 14:26:38 2014 +0000

    uxa/dri: Pixmap are offscreen and not attached to any display

    As the code current assumes that pixmaps are located at screen origin
    (0,0), it assumes that they are all on the first CRTC. However, since
    they are offscreen, this leads to such complications as attempting to
    emit vsync swapbuffers, and even worse attempting to swap a GLXPixmap
    onto the scanout following a DRI2SwapBuffers.

    Reported-by: Alexander Monakov <amonakov at gmail.com>
    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73282
    Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>

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