[Bug 73282] [UXA] Rendering to screen-sized pbuffer affects actual screen
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jan 6 06:43:57 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=73282
Chris Wilson <chris at chris-wilson.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #2 from Chris Wilson <chris at chris-wilson.co.uk> ---
commit 28810d5b367942c96acbc696f27105259422a0d1
Author: Chris Wilson <chris at chris-wilson.co.uk>
Date: Mon Jan 6 14:26:38 2014 +0000
uxa/dri: Pixmap are offscreen and not attached to any display
As the code current assumes that pixmaps are located at screen origin
(0,0), it assumes that they are all on the first CRTC. However, since
they are offscreen, this leads to such complications as attempting to
emit vsync swapbuffers, and even worse attempting to swap a GLXPixmap
onto the scanout following a DRI2SwapBuffers.
Reported-by: Alexander Monakov <amonakov at gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73282
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
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