[Bug 75478] [BDW]Some Piglit and Ogles2conform cases cause GPU hang
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Mar 17 10:54:24 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=75478
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|kenneth at whitecape.org |intel-3d-bugs at lists.freedes
| |ktop.org
--- Comment #8 from Kenneth Graunke <kenneth at whitecape.org> ---
I've looked at these extensively, and I have no clue. It appears to be a hang
in the shader; converting IF/ELSE/ENDIF to NOP makes the tests not hang. I've
also tried adding lots of "switch" flags, and that doesn't help either.
Maybe somebody else will have an idea.
--
You are receiving this mail because:
You are on the CC list for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-gfx-bugs/attachments/20140317/9145141f/attachment.html>
More information about the intel-gfx-bugs
mailing list