[Bug 83677] [HSW] GPU HANG: ecode 0:0x87d3bffa on ctx load

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 5 09:46:29 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=83677

--- Comment #67 from Hugh Greenberg <hugegreenbug at gmail.com> ---
This comment was the result of test with kernel 3.17.1 with the patch submitted
by Simon here.

 only so far.(In reply to Hugh Greenberg from comment #64)
> I just noticed that if I use this kernel option: i915.enable_ppgtt=0, I get
> a different hang:
> 
> 8.562995] [drm] stuck on render ring
> [  498.564286] [drm] GPU HANG: ecode 0:0x85dffffd, in Xorg [1161], reason:
> Ring hung, action: reset
> [  498.564289] [drm] GPU hangs can indicate a bug anywhere in the entire gfx
> stack, including userspace.
> [  498.564290] [drm] Please file a _new_ bug report on bugs.freedesktop.org
> against DRI -> DRM/Intel
> [  498.564291] [drm] drm/i915 developers can then reassign to the right
> component if it's not a kernel issue.
> [  498.564293] [drm] The gpu crash dump is required to analyze gpu hangs, so
> please always attach it.
> [  498.564294] [drm] GPU crash dump saved to /sys/class/drm/card0/error
> [  507.545019] [drm] stuck on render ring
> [  507.546315] [drm] GPU HANG: ecode 0:0x85dffffd, in Xorg [1161], reason:
> Ring hung, action: reset
> [  507.546921] [drm:i915_context_is_banned] *ERROR* gpu hanging too fast,
> banning!
> 
> It seems like this hang has been fixed here:
> https://www.libreoffice.org/bugzilla/show_bug.cgi?id=78533 , but when I
> compare the patch in that post with the kernel 3.17.1, there are things
> missing.  For example, I see that this doesn't fully match up:
> 
> --- a/drivers/gpu/drm/i915/i915_drv.h
> +++ b/drivers/gpu/drm/i915/i915_drv.h
> @@ -2139,13 +2139,16 @@ void i915_init_vm(struct drm_i915_private *dev_priv,
>  void i915_gem_free_object(struct drm_gem_object *obj);
>  void i915_gem_vma_destroy(struct i915_vma *vma);
> 
> -#define PIN_MAPPABLE 0x1
> -#define PIN_NONBLOCK 0x2
> -#define PIN_GLOBAL 0x4
> +#define PIN_OFFSET_FIXED 0x1
> +#define PIN_OFFSET_BIAS 0x2
> +#define PIN_MAPPABLE 0x4
> +#define PIN_NONBLOCK 0x8
> +#define PIN_GLOBAL 0x10
> +#define PIN_OFFSET_MASK (~4095)
> 
> 
> Is this something worth investigating, or am I wasting my time?

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