[Bug 83207] [BDW rc6] GPU hang playing a video
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Nov 6 02:44:44 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=83207
Chris Wilson <chris at chris-wilson.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEEDINFO |RESOLVED
Resolution|--- |FIXED
--- Comment #46 from Chris Wilson <chris at chris-wilson.co.uk> ---
commit 97fe3c1c860978c7a649cba93a55fa497010ccc1
Author: Rodrigo Vivi <rodrigo.vivi at intel.com>
Date: Wed Nov 5 15:48:14 2014 -0800
sna: Use VMask in 3DSTATE_PS
Using dispatch mask cause hangs waiting PS Done on some cases like bug
#83207,
with larger screen or when scaling it.
Also mesa uses VMask instead of Dmask for 3DSTATE_PS because in some cases
they were getting incorrect derivatives for subspans.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83207
Cc: Timo Aaltonen <tjaalton at ubuntu.com>
Cc: Gary Wang <gary.c.wang at intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi at intel.com>
Tested-by: Timo Aaltonen <tjaalton at ubuntu.com>
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