[Bug 84252] [SNA/HSW] DRI3 rendering gets stuck waiting for present idle notify event

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Nov 16 12:57:10 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=84252

--- Comment #21 from Tobias Jakobi <liquid.acid at gmx.net> ---
Finally managed to get this trace.

This is with xorg-server git tip (63bb5c5ef16edf652179770294dcca4fc07dc992),
mesa git tip (aafbebe8ab64012fe625037c7773fa779b6f442f) and vanilla 3.17.3.

xserver was patched with patch from comment #15 to enable debugging of the
Present extension. xf86-video-intel was build with full debug.

bo_reuse was disabled and vsync was switched on ingame.

Here's the compressed log:
http://www.math.uni-bielefeld.de/~tjakobi/archive/xorg.log.xz

Also note that the impression from comment #19 must have been a fluke ("Correct
present_notify_msc vblank target" doesn't seem to have any effect on the
freeze).

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