[Bug 81583] [BDW GT3] rendercheck fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Oct 22 20:15:32 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=81583
zhixinx.liu <zhixinx.liu at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|FIXED |---
Ever confirmed|1 |0
--- Comment #41 from zhixinx.liu <zhixinx.liu at intel.com> ---
(In reply to Chris Wilson from comment #40)
> I finally have a bdw. :|
>
> commit 7a9bdadd71730adc5266bc6758982abec5917b93
> Author: Chris Wilson <chris at chris-wilson.co.uk>
> Date: Wed Oct 22 19:31:10 2014 +0100
>
> sna/gen8: Clamp URB allocations for GT3
>
> GT3 requires some reserved space in the URB allocation and so we must
> reduce the amount we allocate to our vertices.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81583
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
Sorry, cannot find this commit(7a9bdadd71730adc5266bc6758982abec5917b93).
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