[Bug 81583] [BDW GT3] rendercheck fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Oct 22 20:15:32 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=81583

zhixinx.liu <zhixinx.liu at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |UNCONFIRMED
         Resolution|FIXED                       |---
     Ever confirmed|1                           |0

--- Comment #41 from zhixinx.liu <zhixinx.liu at intel.com> ---
(In reply to Chris Wilson from comment #40)
> I finally have a bdw. :|
> 
> commit 7a9bdadd71730adc5266bc6758982abec5917b93
> Author: Chris Wilson <chris at chris-wilson.co.uk>
> Date:   Wed Oct 22 19:31:10 2014 +0100
> 
>     sna/gen8: Clamp URB allocations for GT3
>     
>     GT3 requires some reserved space in the URB allocation and so we must
>     reduce the amount we allocate to our vertices.
>     
>     Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81583
>     Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>

Sorry, cannot find this commit(7a9bdadd71730adc5266bc6758982abec5917b93).

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