[Bug 84108] [ILK] [sna gen 5] Delayed drawing of strings and characters.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Sep 21 05:36:05 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=84108

--- Comment #9 from Chris Wilson <chris at chris-wilson.co.uk> ---
The delayed rendering then makes sense. Currently DRI3 implements fences in
only one direction, leaving the question of how to sync rendering to a texture
(i.e. the compositor reading pixmaps rendered by X) completely unanswered.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-gfx-bugs/attachments/20140921/9179d6fb/attachment.html>


More information about the intel-gfx-bugs mailing list