[Bug 93029] Hangcheck timer too agressive to pass dEQP for SNBGT1

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Dec 11 01:34:04 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=93029

Eero Tamminen <eero.t.tamminen at intel.com> changed:

           What    |Removed                     |Added
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                 CC|                            |eero.t.tamminen at intel.com

--- Comment #12 from Eero Tamminen <eero.t.tamminen at intel.com> ---
(In reply to Mark Janes from comment #10)
> With Mika's patch, spurious hangchecks can still be generated by invoking
> the the tests listed in the comments (long_running_shaders).  These tests
> are blacklisted by Chrome's test suite.
> 
> The good news is that all of the *intermittent* gpu hangs that were
> generated by the rest of the suite have been fixed by this patch.

Are the still hanging tests too heavy for a slow GPU like SNB GT1?

What if the hang period would just be increased while running them?

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