[Bug 89417] [hsw] Frequent gpu render hang

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Mar 10 08:15:12 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89417

--- Comment #26 from Mika Kuoppala <mika.kuoppala at intel.com> ---
0x03ff5204:      0x7b000005: 3DPRIMITIVE: 
0x03ff5208:      0x0000000f:    rect list sequential
0x03ff520c:      0x00000003:    vertex count
0x03ff5210:      0x00000000:    start vertex
0x03ff5214:      0x00000001:    instance count
0x03ff5218:      0x00000000:    start instance
0x03ff521c:      0x00000000:    index bias
0x03ff5220:      0x7a000002: PIPE_CONTROL
0x03ff5224:      0x00100002:    no write, cs stall, stall at scoreboard, 
0x03ff5228:      0x00000000:    
0x03ff522c:      0x00000000:    
0x03ff5230:      0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS
^^ ACTHD

0x03ff5234:      0x0000ff80:    dword 1
0x03ff5238:      0x7b000005: 3DPRIMITIVE: 
0x03ff523c:      0x0000000f:    rect list sequential
0x03ff5240:      0x00000003:    vertex count
0x03ff5244:      0x00000003:    start vertex
0x03ff5248:      0x00000001:    instance count
0x03ff524c:      0x00000000:    start instance
0x03ff5250:      0x00000000:    index bias
0x03ff5254:      0x05000000: MI_BATCH_BUFFER_END

Chris any ideas?

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