[Bug 90357] New: FPS will be cut in half when move the mouse
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed May 6 22:07:08 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=90357
Bug ID: 90357
Summary: FPS will be cut in half when move the mouse
Product: DRI
Version: unspecified
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: DRM/Intel
Assignee: intel-gfx-bugs at lists.freedesktop.org
Reporter: magicfish1990 at gmail.com
QA Contact: intel-gfx-bugs at lists.freedesktop.org
CC: intel-gfx-bugs at lists.freedesktop.org
Created attachment 115612
--> https://bugs.freedesktop.org/attachment.cgi?id=115612&action=edit
FPS changed
Hi,
I encountered a problem.
When I move the mouse in the game, FPS will be reduced from 60 to 30.
It will be restored when the mouse stops again, or tap and hold the screen in
the game. (Not a performance issue).
This problem also exist when use Bumblebee and nvidia card.
When the FPS decreases, the cursor have a slight flicker.
This problem does not exist on linux 3.19.3.
Disable vsync no effect.
==========
PS:
I try to use git bisect to find the bug, but I encountered another problem
cause I can not test it.
On commit ea2c67bb4affa84080c616920f3899f123786e56, something that causes the
entire screen freezes when move the mouse and mouse movement slow and delayed.
It seems to have been fixed, but I did not find the relevant patches.
So I can not bypass it for other tests, and the two are somewhat similar bug.
==========
System:
Intel(R) Core(TM) i7-4710HQ
NVIDIA GeForce GTX 850M
Linux 4.0.1-1-ARCH
xf86-video-intel 2.99.917-5
nvidia 349.16-2
xorg-server 1.17.1-5
wine 1.7.41-1
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