[Bug 94982] System lock up on OpenGL fullscreen

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Apr 18 19:55:57 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94982

--- Comment #5 from Chris Wilson <chris at chris-wilson.co.uk> ---
diff --git a/src/sna/sna_present.c b/src/sna/sna_present.c
index 2f181a9..f5d1515 100644
--- a/src/sna/sna_present.c
+++ b/src/sna/sna_present.c
@@ -394,8 +394,7 @@ sna_present_vblank_handler(struct drm_event_vblank *event)

        if (info->sna->mode.shadow_wait) {
                DBG(("%s: recursed from TearFree\n", __FUNCTION__));
-               info->target_msc = msc + 1;
-               if (sna_present_queue(info, msc))
+               if (TimerSet(NULL, 0, 1, sna_fake_vblank_handler, info))
                        return;
        }

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