[Bug 97440] GPU hang on Skylake whilst playing 3D games
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 30 09:31:45 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97440
yann <yann.argotti at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
QA Contact|intel-gfx-bugs at lists.freede |intel-3d-bugs at lists.freedes
|sktop.org |ktop.org
Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
|sktop.org |
Component|DRM/Intel |Drivers/DRI/i965
Version|XOrg git |git
Product|DRI |Mesa
--- Comment #3 from yann <yann.argotti at intel.com> ---
Assigning to Mesa product (please let me know if I am mistaken with this GPU
Hang).
>From this error dump, hung is happening in render ring batch with active head
at 0xfd7d06e0, with 0x7a000004 (PIPE_CONTROL) as IPEHR.
Batch extract (around 0xfd7d06e0):
0xfd7d06a0: 0x78490001: 3D UNKNOWN: 3d_965 opcode = 0x7849
0xfd7d06a4: 0x00000004: MI_NOOP
0xfd7d06a8: 0x00000000: MI_NOOP
Bad length 7 in (null), expected 6-6
0xfd7d06ac: 0x7b000005: 3DPRIMITIVE: fail sequential
0xfd7d06b0: 0x00000104: vertex count
0xfd7d06b4: 0x00000a74: start vertex
0xfd7d06b8: 0x00000000: instance count
0xfd7d06bc: 0x00000001: start instance
0xfd7d06c0: 0x00000000: index bias
0xfd7d06c4: 0x00000000: MI_NOOP
Bad count in PIPE_CONTROL
0xfd7d06c8: 0x7a000004: PIPE_CONTROL: no write, no depth stall, no RC
write flush, no inst flush
0xfd7d06cc: 0x00101001: destination address
0xfd7d06d0: 0x00000000: immediate dword low
0xfd7d06d4: 0x00000000: immediate dword high
Bad count in PIPE_CONTROL
0xfd7d06e0: 0x7a000004: PIPE_CONTROL: no write, no depth stall, no RC
write flush, no inst flush
0xfd7d06e4: 0x00000408: destination address
0xfd7d06e8: 0x00000000: immediate dword low
0xfd7d06ec: 0x00000000: immediate dword high
0xfd7d06f8: 0x78150009: 3D UNKNOWN: 3d_965 opcode = 0x7815
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