[Bug 96695] [HSW/BDW Bisected] 3D graphics show previous buffers
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jul 4 12:04:16 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=96695
Pekka Jylhä-Ollila <pekka.jylha-ollila at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #2 from Pekka Jylhä-Ollila <pekka.jylha-ollila at intel.com> ---
The issue was fixed in the latest commits.
This commit:
commit bc369bbf4aed9df3c802bf8759bbdcdd1232f893
Author: Chris Wilson <chris at chris-wilson.co.uk>
Date: Tue Jun 28 12:26:55 2016 +0100
sna: Avoid recursion by testing shadow.wait
fixed fullscreen buffer swapping on Broadwell, and this commit:
commit 26f8ab5429a554801641415f0ab3b2d68cea1d00
Author: Chris Wilson <chris at chris-wilson.co.uk>
Date: Mon Jul 4 10:11:50 2016 +0100
sna: Restore local damage processing for TearFree/DRI2/swcursor early
fixed the issue in windowed mode.
Both platforms work correctly now, so I'll change the bug status to fixed.
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