[Bug 96175] [SKL GT4e] 3D game nexuiz 1.6.1 causes GPU HANG

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jun 19 13:11:25 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=96175

--- Comment #5 from binx.wu at intel.com ---
Created attachment 124603
  --> https://bugs.freedesktop.org/attachment.cgi?id=124603&action=edit
/var/log/kern.log file

commit 3aaddcdb189ded5595700cf07e2e0991bfb812c7
Author: Daniel Vetter <daniel.vetter at ffwll.ch>
Date:   Sun Jun 19 10:40:16 2016 +0200

    drm-intel-nightly: 2016y-06m-19d-08h-39m-57s UTC integration manifest

Still exist

[  488.731857] [drm] RC6 on
[  496.732046] [drm] stuck on render ring
[  496.732241] [drm] GPU HANG: ecode 9:0:0x85dffffb, in nexuiz-linux-x8 [3325],
reason: Engine(s) hung, action: reset
[  496.732290] [drm:i915_reset_and_wakeup] resetting chip
[  496.734046] drm/i915: Resetting chip after gpu hang
[  496.734052] [drm:gen8_init_common_ring] Execlists enabled for render ring
[  496.734070] [drm:gen8_init_common_ring] Execlists enabled for blitter ring
[  496.734085] [drm:gen8_init_common_ring] Execlists enabled for bsd ring
[  496.734099] [drm:gen8_init_common_ring] Execlists enabled for bsd2 ring
[  496.734114] [drm:gen8_init_common_ring] Execlists enabled for video
enhancement ring
[  496.734135] [drm:intel_guc_setup] GuC fw status: path
i915/skl_guc_ver6_1.bin, fetch FAIL, load NONE
[  496.734138] [drm] GuC firmware load failed: -5

# glxinfo |grep "renderer string"
OpenGL renderer string: Mesa DRI Intel(R) Iris Pro Graphics P580 (Skylake GT4e)

I already add the full log from /var/log/kern.log file
OS: ubuntu 16.04 desktop

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