[Bug 98104] [!semaphore] Gpu hang recovery fails, causing reset loop
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Oct 7 07:28:41 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=98104
Chris Wilson <chris at chris-wilson.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #6 from Chris Wilson <chris at chris-wilson.co.uk> ---
commit 8687b3ec852e89630bac650f15136811c7b4c1dc
Author: Chris Wilson <chris at chris-wilson.co.uk>
Date: Fri Oct 7 07:53:24 2016 +0100
drm/i915: Distinguish last emitted request from last submitted request
In order not to trigger hangcheck on a idle-but-waiting engine, we need
to distinguish between the pending request queue and the actual
execution queue. This is done later in "drm/i915: Enable multiple
timelines" but for now we need a temporary fix to prevent blaming the
wrong engine for a GPU hang.
(Note that this causes a temporary subtle change in how we decide when
to allow a waitboost to be re-awarded back to the waiter, the temporary
effect is that if the wait is upon the most current execution the wait
is given for free, instead of checking to see if the client stalled
itself. This will be repaired in "drm/i915: Enable multiple timelines".)
Fixes: 0a046a0e93d2 ("drm/i915: Nonblocking request submission")
And now back to the full series...
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