[Bug 97872] GPU hang with libva (gstreamer)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Oct 25 11:09:06 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97872

--- Comment #12 from Josep Torra <n770galaxy at gmail.com> ---
I tried it and it fixes the issue on the skull canyon too.

Please could you explain the change?

Does it introduce any performance penalty?

Are both MFX/FF units in GT3/GT4 still used with this change?

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