[Bug 96507] GDM Crashes out after fresh install AFTER login. Centos 7 - i386

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 1 12:31:11 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=96507

yann <yann.argotti at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Version|XOrg git                    |git
           Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
                   |sktop.org                   |
          Component|DRM/Intel                   |Drivers/DRI/i915
            Product|DRI                         |Mesa
         QA Contact|intel-gfx-bugs at lists.freede |
                   |sktop.org                   |

--- Comment #2 from yann <yann.argotti at intel.com> ---
We can note that you have some issue with your current system, especially with
DBus and Gnome that may require you to reinstall or updgrade your system:

Jun  9 17:04:28 knightshade gnome-session: (gnome-shell:3032): Cogl-ERROR **:
Failed to create texture 2d due to size/format constraints
Jun  9 17:04:29 knightshade gnome-session: (gnome-settings-daemon:3000):
media-keys-plugin-WARNING **: 4:
GDBus.Error:org.freedesktop.DBus.Error.NoReply: Message did not receive a reply
(timeout by message bus)


Regarding this GPU Hang, assigning to Mesa product.

>From this error dump, hung is happening in render ring batch with active head
at 0x00000130, with 0x7d0410c2 (3DSTATE_LOAD_STATE_IMMEDIATE_1) as IPEHR.

Batch extract (around 0x00000130):

0x000000f4:      0x7f1c000b: 3DPRIMITIVE inline RECTLIST
unknown vertex format
0x000000f8:      0x42ec0000:               vertex data (118.000000 float)
0x000000fc:      0x42680000:               vertex data (58.000000 float)
0x00000100:      0x3f800000:               vertex data (1.000000 float)
0x00000104:      0x3f800000:               vertex data (1.000000 float)
0x00000108:      0x44148000:               vertex data (594.000000 float)
0x0000010c:      0x44200000:               vertex data (640.000000 float)
0x00000110:      0x3f800000:               vertex data (1.000000 float)
0x00000114:      0x3f800000:               vertex data (1.000000 float)
0x00000118:      0x44148000:               vertex data (594.000000 float)
0x0000011c:      0x44180000:               vertex data (608.000000 float)
0x00000120:      0x00000000:               vertex data (0.000000 float)
0x00000124:      0x00000000:               vertex data (0.000000 float)
0x00000128:      0x7d0410c2: 3DSTATE_LOAD_STATE_IMMEDIATE_1
0x0000012c:      0x00000000:    S2: 0x00000000
0x00000130:      0x000024c0:    S3: 0x000024c0
0x00000134:      0x00008264:    S8: 0x00008264
0x00000138:      0x7d030081: 3DSTATE_LOAD_STATE_IMMEDIATE_2
0x0000013c:      0x860048c0:    TB0C
0x00000140:      0x060040c0:    TB0A

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