[Bug 95522] GPU hung when running Borderlands 2

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 1 13:03:55 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95522

yann <yann.argotti at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Version|unspecified                 |11.2
          Component|DRM/Intel                   |Drivers/DRI/i915
            Product|DRI                         |Mesa
           Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
                   |sktop.org                   |
         QA Contact|intel-gfx-bugs at lists.freede |
                   |sktop.org                   |

--- Comment #2 from yann <yann.argotti at intel.com> ---
Assigning to Mesa product (please let me know if I am mistaken with this GPU
Hang).

>From this error dump, hung is happening in render ring batch with active head
at 0xf030bb58, with 0x7a000004(PIPE_CONTROL) as IPEHR.

Batch extract (around 0xf030bb58):

0xf030bb2c:      0x78490001: 3D UNKNOWN: 3d_965 opcode = 0x7849
0xf030bb30:      0x00000004: MI_NOOP
0xf030bb34:      0x00000000: MI_NOOP
0xf030bb38:      0x780c0000: 3D UNKNOWN: 3d_965 opcode = 0x780c
0xf030bb3c:      0x00000000: MI_NOOP
Bad count in PIPE_CONTROL
0xf030bb40:      0x7a000004: PIPE_CONTROL: no write, no depth stall, no RC
write flush, no inst flush
0xf030bb44:      0x00101001:    destination address
0xf030bb48:      0x00000000:    immediate dword low
0xf030bb4c:      0x00000000:    immediate dword high
0xf030bb58:      0x11000001: MI_LOAD_REGISTER_IMM
0xf030bb5c:      0x00007004:    dword 1
0xf030bb60:      0x28000000:    dword 2

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