[Bug 95522] GPU hung when running Borderlands 2
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 1 13:03:55 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=95522
yann <yann.argotti at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |11.2
Component|DRM/Intel |Drivers/DRI/i915
Product|DRI |Mesa
Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
|sktop.org |
QA Contact|intel-gfx-bugs at lists.freede |
|sktop.org |
--- Comment #2 from yann <yann.argotti at intel.com> ---
Assigning to Mesa product (please let me know if I am mistaken with this GPU
Hang).
>From this error dump, hung is happening in render ring batch with active head
at 0xf030bb58, with 0x7a000004(PIPE_CONTROL) as IPEHR.
Batch extract (around 0xf030bb58):
0xf030bb2c: 0x78490001: 3D UNKNOWN: 3d_965 opcode = 0x7849
0xf030bb30: 0x00000004: MI_NOOP
0xf030bb34: 0x00000000: MI_NOOP
0xf030bb38: 0x780c0000: 3D UNKNOWN: 3d_965 opcode = 0x780c
0xf030bb3c: 0x00000000: MI_NOOP
Bad count in PIPE_CONTROL
0xf030bb40: 0x7a000004: PIPE_CONTROL: no write, no depth stall, no RC
write flush, no inst flush
0xf030bb44: 0x00101001: destination address
0xf030bb48: 0x00000000: immediate dword low
0xf030bb4c: 0x00000000: immediate dword high
0xf030bb58: 0x11000001: MI_LOAD_REGISTER_IMM
0xf030bb5c: 0x00007004: dword 1
0xf030bb60: 0x28000000: dword 2
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