[Bug 94160] [drm] stuck on render ring 4.5.0-rc3-g0cbb0b9
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Sep 5 11:28:27 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94160
yann <yann.argotti at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
QA Contact|intel-gfx-bugs at lists.freede |
|sktop.org |
Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
|sktop.org |
Product|DRI |Mesa
Version|DRI git |unspecified
Component|DRM/Intel |Drivers/DRI/i915
--- Comment #1 from yann <yann.argotti at intel.com> ---
Assigning to Mesa product.
>From this error dump, hung is happening in render ring batch with active head
at 0x7e846ff0, with 0x78080003 (3DPRIMITIVE) as IPEHR.
Batch extract (around 0x7e846ff0):
0x7e846fbc: 0x7b000005: 3DPRIMITIVE:
0x7e846fc0: 0x00000007: quad list sequential
0x7e846fc4: 0x000000cc: vertex count
0x7e846fc8: 0x00000000: start vertex
0x7e846fcc: 0x00000001: instance count
0x7e846fd0: 0x00000000: start instance
0x7e846fd4: 0x00000000: index bias
0x7e846fd8: 0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS
0x7e846fdc: 0x00007360: dword 1
0x7e846fe0: 0x782f0000: 3DSTATE_SAMPLER_STATE_POINTERS_PS
0x7e846fe4: 0x00007340: dword 1
0x7e846fe8: 0x78080003: 3DSTATE_VERTEX_BUFFERS
0x7e846fec: 0x00014018: buffer 0: sequential, pitch 24b
0x7e846ff0: 0x020bf1a0: buffer address
0x7e846ff4: 0x020cafff: max index
0x7e846ff8: 0x00000000: mbz
0x7e846ffc: 0x78090005: 3DSTATE_VERTEX_ELEMENTS
0x7e847000: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000
bytes
0x7e847004: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
0x7e847008: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c
bytes
0x7e84700c: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes
0x7e847010: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010
bytes
0x7e847014: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes
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