[Bug 94028] GPU hangs while playing 3D game

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Sep 13 07:34:49 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94028

yann <yann.argotti at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Product|DRI                         |Mesa
          Component|DRM/Intel                   |Drivers/DRI/i915
           Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
                   |sktop.org                   |
         QA Contact|intel-gfx-bugs at lists.freede |
                   |sktop.org                   |

--- Comment #1 from yann <yann.argotti at intel.com> ---
Assigning to Mesa product.

>From this error dump, hung is happening in render ring batch with active head
at 0x0beedc9c, with 0x7b000005 (3DPRIMITIVE) as IPEHR.

Batch extract (around 0x0beedc9c):


0x0beedc78:      0x780c0000: 3D UNKNOWN: 3d_965 opcode = 0x780c
0x0beedc7c:      0x00000000: MI_NOOP
Bad length 7 in (null), expected 6-6
0x0beedc80:      0x7b000005: 3DPRIMITIVE: fail sequential
0x0beedc84:      0x00000104:    vertex count
0x0beedc88:      0x00001560:    start vertex
0x0beedc8c:      0x00000000:    instance count
0x0beedc90:      0x00000001:    start instance
0x0beedc94:      0x00000000:    index bias
0x0beedc98:      0x00000000: MI_NOOP
0x0beedc9c:      0x78150009: 3D UNKNOWN: 3d_965 opcode = 0x7815
0x0beedca0:      0x00000007: MI_NOOP

-- 
You are receiving this mail because:
You are on the CC list for the bug.
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-gfx-bugs/attachments/20160913/5caadef0/attachment.html>


More information about the intel-gfx-bugs mailing list