[Bug 93960] GPU HANG: ecode 7:0: stuck on render ring, gdm won't start X
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Sep 13 14:07:02 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93960
yann <yann.argotti at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|XOrg git |unspecified
QA Contact|intel-gfx-bugs at lists.freede |
|sktop.org |
Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
|sktop.org |
Component|DRM/Intel |Drivers/DRI/i915
Product|DRI |Mesa
--- Comment #1 from yann <yann.argotti at intel.com> ---
Assigning to Mesa product.
>From this error dump, hung is happening in render ring batch with active head
at 0x0380c29c, with 0x78080003 (3DSTATE_VERTEX_BUFFERS) as IPEHR.
Batch extract (around 0x0380c29c):
0x0380c27c: 0x7b000005: 3DPRIMITIVE:
0x0380c280: 0x0000000f: rect list sequential
0x0380c284: 0x000069d8: vertex count
0x0380c288: 0x00001626: start vertex
0x0380c28c: 0x00000001: instance count
0x0380c290: 0x00000000: start instance
0x0380c294: 0x00000000: index bias
0x0380c298: 0x78080003: 3DSTATE_VERTEX_BUFFERS
0x0380c29c: 0x00004008: buffer 0: sequential, pitch 8b
0x0380c2a0: 0x0385c000: buffer address
0x0380c2a4: 0xffffffff: max index
0x0380c2a8: 0x00000000: mbz
0x0380c2ac: 0x7b000005: 3DPRIMITIVE:
0x0380c2b0: 0x0000000f: rect list sequential
0x0380c2b4: 0x00000ef7: vertex count
0x0380c2b8: 0x00000000: start vertex
0x0380c2bc: 0x00000001: instance count
0x0380c2c0: 0x00000000: start instance
0x0380c2c4: 0x00000000: index bias
Moreover interestingly we have an error also in the dump:
ERROR: 0x00000105
TLB page fault error (GTT entry not valid)
Invalid page directory entry error
Cacheline containing a PD was marked as invalid
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