[Bug 97789] New: [drm] GPU HANG: ecode 9:0:0x85dffffb, in blender [2329], reason: Engine(s) hung, action: reset

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Sep 13 16:06:50 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97789

            Bug ID: 97789
           Summary: [drm] GPU HANG: ecode 9:0:0x85dffffb, in blender
                    [2329], reason: Engine(s) hung, action: reset
           Product: DRI
           Version: unspecified
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: major
          Priority: medium
         Component: DRM/Intel
          Assignee: intel-gfx-bugs at lists.freedesktop.org
          Reporter: marco.grimaldi at gmail.com
        QA Contact: intel-gfx-bugs at lists.freedesktop.org
                CC: intel-gfx-bugs at lists.freedesktop.org

Gpu freezes for about 5 seconds while working on Blender (mesh creation,
editing, low poly)
Application does not crashes 
Errors in dmesg (see below)

i6600k
i530

Blender 2.77a

uname -a
Linux moby 4.7.3-1-MANJARO #1 SMP PREEMPT Wed Sep 7 20:03:03 UTC 2016 x86_64
GNU/Linux

Xorg 1.18.4 (stock manjaro)
Mesa 12.0.2 (stock manjaro)

dmesg:
[12030.711106] [drm] stuck on render ring
[12030.711547] [drm] GPU HANG: ecode 9:0:0x85dffffb, in blender [2329], reason:
Engine(s) hung, action: reset
[12030.711551] [drm] GPU hangs can indicate a bug anywhere in the entire gfx
stack, including userspace.
[12030.711553] [drm] Please file a _new_ bug report on bugs.freedesktop.org
against DRI -> DRM/Intel
[12030.711555] [drm] drm/i915 developers can then reassign to the right
component if it's not a kernel issue.
[12030.711558] [drm] The gpu crash dump is required to analyze gpu hangs, so
please always attach it.
[12030.711560] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[12030.714518] drm/i915: Resetting chip after gpu hang

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