[Bug 93645] [SKL] GPU HANG: ecode 9:0:0x84df7efc, in java [1628], reason: Ring hung, action: reset
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 15 16:00:27 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93645
yann <yann.argotti at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|DRM/Intel |Drivers/DRI/i915
QA Contact|intel-gfx-bugs at lists.freede |
|sktop.org |
Product|DRI |Mesa
Version|XOrg git |unspecified
Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
|sktop.org |
--- Comment #3 from yann <yann.argotti at intel.com> ---
There were workaround for SKL and improvements pushed in kernel and Mesa that
will benefit to your system, so please re-test with latest kernel & Mesa to see
if this issue is still occurring.
In the meantime, assigning to Mesa product.
>From this error dump, hung is happening in render ring batch with active head
at 0x0b6fbb04, with 0x7b000005 (3DPRIMITIVE) as IPEHR.
Batch extract (around 0x0b6fbb04):
0x0b6fbadc: 0x78490001: 3D UNKNOWN: 3d_965 opcode = 0x7849
0x0b6fbae0: 0x00000003: MI_NOOP
0x0b6fbae4: 0x00000000: MI_NOOP
Bad length 7 in (null), expected 6-6
0x0b6fbae8: 0x7b000005: 3DPRIMITIVE: fail sequential
0x0b6fbaec: 0x00000007: vertex count
0x0b6fbaf0: 0x000002e8: start vertex
0x0b6fbaf4: 0x00000000: instance count
0x0b6fbaf8: 0x00000001: start instance
0x0b6fbafc: 0x00000000: index bias
0x0b6fbb00: 0x00000000: MI_NOOP
0x0b6fbb04: 0x784a0000: 3D UNKNOWN: 3d_965 opcode = 0x784a
0x0b6fbb08: 0x00000000: MI_NOOP
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