[Bug 92958] GPU HANG: ecode 8:0:0x86dffffd, in X [16418], reason: Ring hung, action: reset
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Sep 20 15:23:14 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=92958
yann <yann.argotti at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|DRM/Intel |Drivers/DRI/i915
QA Contact|intel-gfx-bugs at lists.freede |
|sktop.org |
Version|XOrg git |unspecified
Product|DRI |Mesa
--- Comment #10 from yann <yann.argotti at intel.com> ---
There were improvements pushed in kernel and Mesa that will benefit to your
system, so please re-test with latest kernel & Mesa to see if this issue is
still occurring.
In parallel, assigning to Mesa product.
Kernel: 4.3.0-gentoo001
Platform: Broadwell-U (pci id: 0x1616)
Mesa: [Please confirm your mesa version]
>From this error dump, hung is happening in render ring batch with active head
at 0x00fd2488, with 0x79000002 (3DSTATE_DRAWING_RECTANGLE) as IPEHR.
Batch extract (around 0x00fd2488):
0x00fd2454: 0x78080003: 3DSTATE_VERTEX_BUFFERS
0x00fd2458: 0x0800400c: buffer 1: sequential, pitch 12b
0x00fd245c: 0x02a7d000: buffer address
0x00fd2460: 0x00000000: max index
0x00fd2464: 0xffffffff: mbz
Bad length 7 in (null), expected 6-6
0x00fd2468: 0x7b000005: 3DPRIMITIVE: fail sequential
0x00fd246c: 0x00000000: vertex count
0x00fd2470: 0x00000003: start vertex
0x00fd2474: 0x000000fe: instance count
0x00fd2478: 0x00000001: start instance
0x00fd247c: 0x00000000: index bias
0x00fd2480: 0x00000000: MI_NOOP
0x00fd2484: 0x79000002: 3DSTATE_DRAWING_RECTANGLE
0x00fd2488: 0x00000000: top left: 0,0
0x00fd248c: 0x00570068: bottom right: 104,87
0x00fd2490: 0x00000000: origin: 0,0
0x00fd2494: 0x782f0000: 3DSTATE_SAMPLER_STATE_POINTERS_PS
0x00fd2498: 0x000018c0: dword 1
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