[Bug 97968] [i915] GPU HANG: ecode 9:0:0xfffffffe (Team Fortress 2)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 29 15:23:43 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97968

--- Comment #4 from snrub at rkive.org ---

And the dmesg / debug output: (and uploading the new crashdump)

$ dmesg
....
[  180.764441] [drm] GPU HANG: ecode 9:0:0x85dffffb, in MatQueue0 [4771],
reason: Engine(s) hung, action: reset
[  180.764443] [drm] GPU hangs can indicate a bug anywhere in the entire gfx
stack, including userspace.
[  180.764444] [drm] Please file a _new_ bug report on bugs.freedesktop.org
against DRI -> DRM/Intel
[  180.764445] [drm] drm/i915 developers can then reassign to the right
component if it's not a kernel issue.
[  180.764445] [drm] The gpu crash dump is required to analyze gpu hangs, so
please always attach it.
[  180.764446] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[  180.765925] drm/i915: Resetting chip after gpu hang
[  181.793871] [drm] RC6 off
[  190.793791] [drm] stuck on render ring
[  190.799477] [drm] GPU HANG: ecode 9:0:0xfefffffe, in MatQueue0 [4771],
reason: Engine(s) hung, action: reset
[  190.801365] drm/i915: Resetting chip after gpu hang
[  192.793828] [drm] RC6 off

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