[Bug 100620] [SKL] 48-bit addresses break DOOM
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Apr 27 09:05:54 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=100620
Jason Ekstrand <jason at jlekstrand.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|ASSIGNED |RESOLVED
--- Comment #16 from Jason Ekstrand <jason at jlekstrand.net> ---
Fixed by the following commit in master:
commit c43b4bc85eddba8bc31665cfee5928bed8343516
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date: Sat Apr 22 15:51:01 2017 -0700
anv: Don't place scratch buffers above the 32-bit boundary
This fixes rendering corruptions in DOOM. Hopefully, it will also make
Jenkins a bit more stable as we've been seeing some random failures and
GPU hangs ever since turning on 48bit.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100620
Fixes: 651ec926fc1 "anv: Add support for 48-bit addresses"
Tested-by: Grazvydas Ignotas <notasas at gmail.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Cc: "17.1" <mesa-stable at lists.freedesktop.org>
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