[Bug 100620] [SKL] 48-bit addresses break DOOM

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Apr 27 09:05:54 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=100620

Jason Ekstrand <jason at jlekstrand.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
             Status|ASSIGNED                    |RESOLVED

--- Comment #16 from Jason Ekstrand <jason at jlekstrand.net> ---
Fixed by the following commit in master:

commit c43b4bc85eddba8bc31665cfee5928bed8343516
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date:   Sat Apr 22 15:51:01 2017 -0700

    anv: Don't place scratch buffers above the 32-bit boundary

    This fixes rendering corruptions in DOOM.  Hopefully, it will also make
    Jenkins a bit more stable as we've been seeing some random failures and
    GPU hangs ever since turning on 48bit.

    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100620
    Fixes: 651ec926fc1 "anv: Add support for 48-bit addresses"
    Tested-by: Grazvydas Ignotas <notasas at gmail.com>
    Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
    Cc: "17.1" <mesa-stable at lists.freedesktop.org>

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