[Bug 95464] [SNB] GPU HANG: ecode 6:0:0x85fffffc, in compiz [2881], reason: Ring hung, action: reset

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jan 30 09:57:40 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=95464

yann <yann.argotti at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
             Status|NEEDINFO                    |RESOLVED

--- Comment #5 from yann <yann.argotti at intel.com> ---
(In reply to yann from comment #4)
> Please test a new version of Mesa (12 or 13) and mark as REOPENED
> if you can reproduce and RESOLVED/* if you cannot reproduce.

Timeout, so assuming this is fixed by now.

According to mesa engineers, mesa only emits 3DSTATE_VERTEX_ELEMENTS on-demand
right before 3DPRIMITIVE.

Chris has changed SNA to emit a dummy primitive between VertexElements in 
4acd4a7d3d2f41227022fa7581cfb85a0b124eae in xf86-video-intel (thanks to
https://cgit.freedesktop.org/xorg/driver/xf86-video-intel/commit/?id=4acd4a7d3d2f41227022fa7581cfb85a0b124eae)

So if this is still occuring, I recommend to update to latest version of
xf86-video-intel and reopen this bug if it is still present then. An alternate
solution is to use Glamor/modesetting.

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