[Bug 99597] [SNB] GPU HANG: ecode 6:0:0x7a086ff9, in Xorg [1481], reason: Ring hung, action: reset
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jan 30 17:36:07 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=99597
yann <yann.argotti at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
i915 features| |GPU hang
i915 platform| |SNB
Summary|GPU HANG: ecode |[SNB] GPU HANG: ecode
|6:0:0x7a086ff9, in Xorg |6:0:0x7a086ff9, in Xorg
| |[1481], reason: Ring hung,
| |action: reset
--- Comment #1 from yann <yann.argotti at intel.com> ---
There are constant improvements pushed in kernel, xf86-video-intel and Mesa
that will benefit to your system, so please re-test with latest kernel,
xf86-video-intel & Mesa (12 or 13) and:
- RESOLVED/* if you cannot reproduce.
- After updating if you can reproduce issue, use modesetting DDX and re-test
and finally mark as REOPENED ; attach fresh gpu error dump, kernel log & xorg
log.
*Details:
- Kernel: 4.4.0-59-generic
- Platform: SandyBridge (PCI ID: 0x0126)
- Mesa: [Please confirm your version]
- xf86-video-intel: [Please confirm your version]
>From this error dump, hung is happening in render ring batch with active head
at 0x000a978c, with 0x7a000002 (PIPE_CONTROL) as IPEHR.
Batch extract (around 0x000a978c):
0x000a9744: 0x79000002: 3DSTATE_DRAWING_RECTANGLE
0x000a9748: 0x00000000: top left: 0,0
0x000a974c: 0x028d04d8: bottom right: 1240,653
0x000a9750: 0x00000000: origin: 0,0
0x000a9754: 0x78011002: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 0, GS mod
0, PS mod 1
0x000a9758: 0x00000000: VS binding table
0x000a975c: 0x00000000: GS binding table
0x000a9760: 0x0003fee0: WM binding table
0x000a9764: 0x7b003c04: 3DPRIMITIVE: rect list sequential
0x000a9768: 0x00000003: vertex count
0x000a976c: 0x00006c4b: start vertex
0x000a9770: 0x00000001: instance count
0x000a9774: 0x00000000: start instance
0x000a9778: 0x00000000: index bias
0x000a977c: 0x7a000002: PIPE_CONTROL
0x000a9780: 0x00101400: no write, cs stall, render target cache flush,
texture cache invalidate,
0x000a9784: 0x00000000:
0x000a9788: 0x00000000:
0x000a978c: 0x7a000002: PIPE_CONTROL
0x000a9790: 0x0000c000: TIMESTAMP write,
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