[Bug 103485] GPU HANG: ecode 7:0:0x87d3bffa, in java [2730], reason: Hang on render ring, action: reset
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Oct 31 17:45:39 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=103485
Elizabeth <elizabethx.de.la.torre.mena at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
i915 platform| |HSW
Component|DRM/Intel |Drivers/DRI/i965
Version|XOrg git |unspecified
QA Contact|intel-gfx-bugs at lists.freede |intel-3d-bugs at lists.freedes
|sktop.org |ktop.org
Product|DRI |Mesa
i915 features| |GPU hang
Assignee|intel-gfx-bugs at lists.freede |intel-3d-bugs at lists.freedes
|sktop.org |ktop.org
--- Comment #3 from Elizabeth <elizabethx.de.la.torre.mena at intel.com> ---
Hello, this seems a mesa bug, reassigning. If possible, please install a more
recent kernel to be able to get more information from error state, also which
version of Mesa are you using?? Thank you.
>From error state:
...
ERROR: 0x00000101
TLB page fault error (GTT entry not valid)
Cacheline containing a PD was marked as invalid
...
render command stream:
START: 0x00001000
HEAD: 0x97410c68 [0x00010c00]
head = 0x00010c68, wraps = 1210
TAIL: 0x00010d30 [0x00010c88, 0x00010c98]
CTL: 0x0001f001
len=131072, enabled
MODE: 0x00004000
HWS: 0x7fff0000
ACTHD: 0x00000000 97410c68
at ring: 0x00000000
IPEIR: 0x00000000
IPEHR: 0x780c0000
INSTDONE: 0xffdfbffa
busy: SVG
busy: VS
SC_INSTDONE: 0xfffffffe
SAMPLER_INSTDONE[0][0]: 0xffffffff
ROW_INSTDONE[0][0]: 0xffffffff
batch: [0x00000000_096f5000, 0x00000000_096f9000]
BBADDR: 0x00000000_096f4d90
BB_STATE: 0x00000000
INSTPS: 0x00000500
INSTPM: 0x00006080
FADDR: 0x00000000 00011c68
RC PSMI: 0x00000010
FAULT_REG: 0x000000c5
Valid
Unloaded PD Fault (PPGTT)
Address 0x00000000
Source ID 24
SYNC_0: 0x00000000
SYNC_1: 0x00000000
SYNC_2: 0x00000000
GFX_MODE: 0x00002a00
PP_DIR_BASE: 0x7fdf0000
seqno: 0x00563817
last_seqno: 0x0056381b
waiting: yes
ring->head: 0x0001a288
ring->tail: 0x00010d30
hangcheck: hung [42]
>From batch:
...
0x096f52c0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS
0x096f52c4: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000
bytes
0x096f52c8: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes
0x096f52cc: 0x0200000c: buffer 0: valid, type 0x0000, src offset 0x000c
bytes
0x096f52d0: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes
0x096f52d4: 0x780c0000: 3D UNKNOWN: 3d_965 opcode = 0x780c
0x096f52d8: 0x00000000: MI_NOOP
0x096f52dc: 0x7b000005: 3DPRIMITIVE:
0x096f52e0: 0x00000006: tri fan sequential
0x096f52e4: 0x00000004: vertex count
0x096f52e8: 0x00000000: start vertex
0x096f52ec: 0x00000001: instance count
0x096f52f0: 0x00000000: start instance
0x096f52f4: 0x00000000: index bias
...
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