[Bug 104760] System hang when use glTexImage3D to specify a 3D texture image

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Dec 17 10:23:19 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=104760

--- Comment #23 from Lionel Landwerlin <lionel.g.landwerlin at linux.intel.com> ---
Reassigning to i915, on my laptop (with 16Gb of ram) it tries to allocate a BO
of ~12.25Gb and completely locks up the system.

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