[Bug 104760] System hang when use glTexImage3D to specify a 3D texture image

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Dec 17 12:19:49 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=104760

--- Comment #25 from Lionel Landwerlin <lionel.g.landwerlin at linux.intel.com> ---
Created attachment 142833
  --> https://bugs.freedesktop.org/attachment.cgi?id=142833&action=edit
i965: limit texture total size

A workaround for i965, but we should really not have the i915 allocation lock
up the system.

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