[Bug 105792] GPU hang with code 0xfffffffe in Render ring, SKL+Android 8.1, RC6 enabled

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Mar 29 14:28:13 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105792

Chris Wilson <chris at chris-wilson.co.uk> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |NEEDINFO

--- Comment #5 from Chris Wilson <chris at chris-wilson.co.uk> ---
The GPU hang does look like a missed interrupt (though the debugging for that
has much improved in more recent kernels), caused by old firmware.

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