[Bug 108461] [kbl] GPU hang on Mad Max vulkan
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Oct 23 09:12:38 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=108461
--- Comment #10 from Denis <denys.kostin at globallogic.com> ---
Here it is I think, commit which provided fix for the game:
f5bab06428fc7ca6116cf0daf1c237eb86202e7a is the first bad commit
commit f5bab06428fc7ca6116cf0daf1c237eb86202e7a
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date: Tue Oct 2 17:19:32 2018 -0500
anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_START
Previously, we just went ahead and emitted MI_BATCH_BUFFER_START as
normal. If we are near enough to the end, this can cause us to start a
new BO just for the MI_BATCH_BUFFER_START which messes up chaining. We
always reserve enough space at the end for an MI_BATCH_BUFFER_START so
we can just increment cmd_buffer->batch.end prior to emitting the
command.
Fixes: a0b133286a3 "anv/batch_chain: Simplify secondary batch return..."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107926
Tested-by: Alex Smith <asmith at feralinteractive.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
:040000 040000 37d291419a86e6fca5d872b7b53974d72167c57b
5dba5eacf4dcb36ccc35224107fa5d0a2806a937 M src
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