[Bug 108061] New: GPU hangs and resets after extended period of time in Citra Emu
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Sep 25 19:07:25 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=108061
Bug ID: 108061
Summary: GPU hangs and resets after extended period of time in
Citra Emu
Product: DRI
Version: XOrg git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: minor
Priority: medium
Component: DRM/Intel
Assignee: intel-gfx-bugs at lists.freedesktop.org
Reporter: robertswire at outlook.com
QA Contact: intel-gfx-bugs at lists.freedesktop.org
CC: intel-gfx-bugs at lists.freedesktop.org
Created attachment 141741
--> https://bugs.freedesktop.org/attachment.cgi?id=141741&action=edit
Crash dump and glxinfo
After an extended period of time in Animal Crossing: New Leaf, the GPU will
hang and reset, killing the x server and all open programs. I've looked around
other bug reports, and I can't find anything relating to hangs with citra.
It usually occurs about an hour into gameplay, and I don't believe its a
hardware issue. My temps are well below the critical point, and the only other
thing I have open with citra is a web browser with mostly text-based pages.
My hardware is a Thinkpad T420 with a Core i5 2450m (or 2520m, basically the
same thing.) I'm running Arch Linux with i3wm and no compositor, and the only
changes to my driver/X config is a higher DPI.
Linux thinkpad 4.18.9-arch1-1-ARCH #1 SMP PREEMPT Wed Sep 19 21:19:17 UTC 2018
x86_64 GNU/Linux
00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core
Processor Family Integrated Graphics Controller (rev 09)
I've attached some more relevant info in text files, and I appreciate your
taking the time to read my bug report.
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