[Bug 108061] New: GPU hangs and resets after extended period of time in Citra Emu

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Sep 25 19:07:25 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=108061

            Bug ID: 108061
           Summary: GPU hangs and resets after extended period of time in
                    Citra Emu
           Product: DRI
           Version: XOrg git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: minor
          Priority: medium
         Component: DRM/Intel
          Assignee: intel-gfx-bugs at lists.freedesktop.org
          Reporter: robertswire at outlook.com
        QA Contact: intel-gfx-bugs at lists.freedesktop.org
                CC: intel-gfx-bugs at lists.freedesktop.org

Created attachment 141741
  --> https://bugs.freedesktop.org/attachment.cgi?id=141741&action=edit
Crash dump and glxinfo

After an extended period of time in Animal Crossing: New Leaf, the GPU will
hang and reset, killing the x server and all open programs. I've looked around
other bug reports, and I can't find anything relating to hangs with citra. 

It usually occurs about an hour into gameplay, and I don't believe its a
hardware issue. My temps are well below the critical point, and the only other
thing I have open with citra is a web browser with mostly text-based pages. 

My hardware is a Thinkpad T420 with a Core i5 2450m (or 2520m, basically the
same thing.) I'm running Arch Linux with i3wm and no compositor, and the only
changes to my driver/X config is a higher DPI. 

Linux thinkpad 4.18.9-arch1-1-ARCH #1 SMP PREEMPT Wed Sep 19 21:19:17 UTC 2018
x86_64 GNU/Linux

00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core
Processor Family Integrated Graphics Controller (rev 09)

I've attached some more relevant info in text files, and I appreciate your
taking the time to read my bug report.

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