[Bug 111424] New: Random recoverable GPU hangs in trivial GpuTest Triangle test
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Aug 19 10:11:44 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111424
Bug ID: 111424
Summary: Random recoverable GPU hangs in trivial GpuTest
Triangle test
Product: DRI
Version: DRI git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: DRM/Intel
Assignee: intel-gfx-bugs at lists.freedesktop.org
Reporter: eero.t.tamminen at intel.com
QA Contact: intel-gfx-bugs at lists.freedesktop.org
CC: intel-gfx-bugs at lists.freedesktop.org
Created attachment 145093
--> https://bugs.freedesktop.org/attachment.cgi?id=145093&action=edit
SKL GT4e hang, with drm-tip git from few days ago and fullscreen Triangle
benchmark
Setup:
* HW: SKL GT2, SKL GT4e
* Display: FullHD
* kernel: drm-tip git v5.2 and git from few days ago
* OS: Ubuntu 18.04
* Desktop: lightdm/Unity/compiz
* Test: GpuTest v0.7 (latest)
Use-case:
* Trivial windowed/composited use-case (SKL GT2 hang, with drm-tip v5.2):
GpuTest /test=triangle /width=1366 /height=768 /msaa=1 /no_scorebox
/benchmark /benchmark_duration_ms=35000
* Trivial fullscreen use-case (SKL GT4e hang, with drm-tip git from few days
ago):
GpuTest /test=triangle /width=1920 /height=1080 /fullscreen /msaa=1
/no_scorebox /benchmark /benchmark_duration_ms=35000
Expected output:
* No hangs
Actual output:
* (Recoverable) GPU hang.
Notes:
* Hang is rare
* Test-case is trivial 3D one, and therefore very high FPS. It does a (fast)
clear, draws a 1/2 window sized triangle (benchmark's framework draws also a
small bar for progress and blits penguin image to indicate Linux, but those are
so small they don't impact perf)
* Due to simplicity of the benchmark and its resulting high FPS, this looks
like race-condition, in kernel I think
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