[Bug 111453] New: [SKL] System hang in GfxBench CarChase
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Aug 21 10:31:07 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111453
Bug ID: 111453
Summary: [SKL] System hang in GfxBench CarChase
Product: DRI
Version: DRI git
Hardware: Other
OS: All
Status: NEW
Severity: critical
Priority: medium
Component: DRM/Intel
Assignee: intel-gfx-bugs at lists.freedesktop.org
Reporter: eero.t.tamminen at intel.com
QA Contact: intel-gfx-bugs at lists.freedesktop.org
CC: intel-gfx-bugs at lists.freedesktop.org
Setup:
- SKL i5 6600K
- Ubuntu 18.04 + updates
- Unity desktop
- drm-tip git kernel (889140938c)
- Rest of the gfxstack build from July 8th git commits:
- libdrm: 331e51e32f
- Mesa: 9c7adaeb5f
- X server: fabc421962
- GfxBench v5 (I assume v4 would work as well)
- FullHD monitor
Test-case:
- Run GfxBench CarChase onscreen test in fullscreen:
testfw_app --gfx glfw --gl_api desktop_core --width 1920 --height 1080
--fullscreen 1 --test_id gl_4
- Repeat 10x times
Expected outcome:
- No problems, like is the case with SKL GT4e, KBL GT3e and BXT
Actual outcome:
- Whole system hangs with CarChase rendering frozen on screen
This started to happen between following drm-tip commits:
* 2019-08-18 12:57:21 e64af2bda2: drm-tip: 2019y-08m-18d-12h-56m-37s UTC
integration manifest
* 2019-08-19 16:56:48 c3ddf4084e: drm-tip: 2019y-08m-19d-16h-56m-05s UTC
integration manifest
For some reason it doesn't happen (at least within 20x repeats) when using this
week's libdrm / Mesa / X server, only with the listed earlier versions of them.
Regardless of user space versions, kernel shouldn't allow whole system to hang
(network, console etc).
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