[Bug 112169] [regression] (recoverable) GPU resets & fails in slower 3D benchmarks

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Nov 26 09:45:05 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=112169

Chris Wilson <chris at chris-wilson.co.uk> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |NEEDINFO

--- Comment #16 from Chris Wilson <chris at chris-wilson.co.uk> ---
Applied

commit 5766a5ffc6a69595903865518c43636bde0e4ac4 (HEAD -> drm-intel-next-queued,
drm-intel/drm-intel-next-queued)
Author: Chris Wilson <chris at chris-wilson.co.uk>
Date:   Mon Nov 25 16:27:37 2019 +0000

    drm/i915: Default to a more lenient forced preemption timeout

    Based on a sampling of a number of benchmarks across platforms, by
    default opt for a much more lenient timeout so that we should not
    adversely affect existing "good" clients.

    640ms ought to be enough for anyone.

to keep the wolves at bay. Thanks for the feedback. I'll leave this as NEEDINFO
for a bit in case we need to refine that value again.

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