[Bug 111544] GPU HANG: ecode 6:1:0xfffffffe, in spring-main [10578], hang on rcs0

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Sep 3 16:10:00 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111544

--- Comment #4 from Christian Rebischke <Chris.Rebischke at archlinux.org> ---
No there was no swapping involved. There was enough RAM and I have no swap
partition nor a swap file.

The game is called `spring1944` but it also happens with a spring unrelated
game called 0ad.

Mesa version is: 19.1.5-1

Basically it happens when ever I get high CPU load + graphical applications.
My guess is that the CPU throttles down and somehow the GPU get confused about
this. No idea if this is related.

It happens everytime during a game. But it's difficult to reproduce, because
the screen freezes are not logged, only when the game crashes ultimately due to
GPU hang there is actually something like a log in dmesg.

I tried capturing a GPU backtrace with spring long ago, but it generates over
5GB data and if just screen freezes occur (and no whole game crash) there is
nothing logged about it.

I guess this is also related to:
https://bugs.freedesktop.org/show_bug.cgi?id=102379
and https://bugs.freedesktop.org/show_bug.cgi?id=110971

Sorry, I just realized now that I opened so much bug reports for the same
thing. Feel free to close two of them, but as you can see the problem exists
since 2017.. I just forgot that I have reported this already. Sorry.

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