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<base href="https://bugs.freedesktop.org/" />
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [drm] stuck on render ring"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94408">94408</a>
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<th>Summary</th>
<td>[drm] stuck on render ring
</td>
</tr>
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<th>Product</th>
<td>DRI
</td>
</tr>
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<th>Version</th>
<td>unspecified
</td>
</tr>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
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<th>OS</th>
<td>Linux (All)
</td>
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<th>Status</th>
<td>NEW
</td>
</tr>
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<th>Severity</th>
<td>critical
</td>
</tr>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>DRM/Intel
</td>
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<th>Assignee</th>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
</tr>
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<th>Reporter</th>
<td>olivier@bluefish.openoffice.nl
</td>
</tr>
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<th>QA Contact</th>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
</tr>
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<th>CC</th>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
</tr></table>
<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=122121" name="attach_122121" title="GPU crash dump saved to /sys/class/drm/card0/error">attachment 122121</a> <a href="attachment.cgi?id=122121&action=edit" title="GPU crash dump saved to /sys/class/drm/card0/error">[details]</a></span>
GPU crash dump saved to /sys/class/drm/card0/error
while playing Team Fortress:
[1386590.432674] [drm] stuck on render ring
[1386590.432692] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[1386590.432695] [drm] GPU hangs can indicate a bug anywhere in the entire gfx
stack, including userspace.
[1386590.432706] [drm] Please file a _new_ bug report on bugs.freedesktop.org
against DRI -> DRM/Intel
[1386590.432713] [drm] drm/i915 developers can then reassign to the right
component if it's not a kernel issue.
[1386590.432715] [drm] The gpu crash dump is required to analyze gpu hangs, so
please always attach it.
[1386590.438564] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo
(0xfb94000 ctx 1) at 0xfb95320
[1386596.430946] [drm] stuck on render ring
[1386602.405246] [drm] stuck on render ring
This is the first time this happened. And I have played this game many times.
Could be a cosmic ray hitting the GPU ;-)</pre>
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