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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Intel driver crashes after switching between fullscreen and windowed mode on RetroArch"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93844#c79">Comment # 79</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Intel driver crashes after switching between fullscreen and windowed mode on RetroArch"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93844">bug 93844</a>
from <span class="vcard"><a class="email" href="mailto:diego.viola@gmail.com" title="Diego Viola <diego.viola@gmail.com>"> <span class="fn">Diego Viola</span></a>
</span></b>
<pre>(In reply to Chris Wilson from <a href="show_bug.cgi?id=93844#c78">comment #78</a>)
<span class="quote">> (In reply to Diego Viola from <a href="show_bug.cgi?id=93844#c77">comment #77</a>)
> > I see, well, for me the problem occurs only with the 4.4 kernel right now,
> > and yes, the hang happens when I toggle between fullscreen and windowed mode
> > (while in a game).
> >
> > I remember the 4.5 kernel fixing this before the patch was included in the
> > xorg-server.
>
> That's strange. We definitely found a real bug in xorg-server that just
> depended upon there being incomplete DRI2BlockClient (from too many swaps
> pending) at the time the window was destroyed. We could only prevent that
> bug by not having any swaps pending, which to me implies they were
> completing instaneously. Bizarre.
>
> Do you have time for a full-debug from 4.5 so that I can compare?</span >
Sure. What should I do?</pre>
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