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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Intel driver crashes after switching between fullscreen and windowed mode on RetroArch"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93844#c77">Comment # 77</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Intel driver crashes after switching between fullscreen and windowed mode on RetroArch"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93844">bug 93844</a>
from <span class="vcard"><a class="email" href="mailto:diego.viola@gmail.com" title="Diego Viola <diego.viola@gmail.com>"> <span class="fn">Diego Viola</span></a>
</span></b>
<pre>(In reply to Chris Wilson from <a href="show_bug.cgi?id=93844#c76">comment #76</a>)
<span class="quote">> I've gone through most of the window deletion events (which seem to denote
> the change between window sizes) and can see both the Xorg fix take effect
> and the ddx seems to be cancelling pending events correctly. So far seeing
> what I'm expecting to see and haven't identified the hang yet (or even
> noticed where the hang is).
>
> The kernel's vblank code has been changing recently, so could well have an
> impact.</span >
I see, well, for me the problem occurs only with the 4.4 kernel right now, and
yes, the hang happens when I toggle between fullscreen and windowed mode (while
in a game).
I remember the 4.5 kernel fixing this before the patch was included in the
xorg-server.</pre>
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